ESWAP X2 Pro
Record fitted modules and the ThrustmapperX profile. Keep module swaps separate from software changes.
CONNECTION & TESTING GUIDE
Test ESWAP controller inputs and keep modular hardware and Thrustmapper profiles consistent between sessions.
Connect with USB or Bluetooth, focus this page and press a controller button.
Choose a model for setup notes. This does not change your inputs or identify hardware automatically.
Layout illustration only. The button grid shows the actual inputs received.
This describes the input exposed by your browser. Firmware and remapping software can already apply deadzones. These readings do not certify hardware condition.
Indices are shown as reported by the browser. Unknown layouts are not assigned stick or trigger names.
Waiting for controller input.
Connect a controller to begin.
Saved only when you choose, in this browser. Compare readings taken under the same conditions.
Identify the exact ESWAP platform edition and connect using its supported USB setup. ESWAP X2 Pro is an Xbox/PC family with replaceable modules and ThrustmapperX settings.
Record which modules are fitted and their positions. A comparison after replacing a stick module changes the hardware as well as the readings.
MODEL NOTES
Record fitted modules and the ThrustmapperX profile. Keep module swaps separate from software changes.
Earlier ESWAP Xbox-family reference. Use the exact model’s support instructions and record the module configuration.
When troubleshooting a stick, first test the same fitted module with a documented profile. If you later swap a module or alter a response curve, save it as a separate setup rather than combining both changes in one session.
Trigger settings and remapped rear controls can affect the inputs exposed to the browser. A rear control may highlight an existing button index depending on its assignment.
The browser test does not install firmware, calibrate the controller or measure the electrical performance of a module. Use the model’s support software for those tasks and return here to record the resulting input.
Check one variable at a time. For unwanted stick movement, release the sticks onto a stable surface and run the ten-second resting test. For a missing action, compare a direct button press with its rear-button assignment. Save a note identifying the active profile so a later result can be reproduced.
The browser-reported device name can describe a virtual gamepad. The optional model reference is your selection, not automatic hardware identification. Brand listing does not guarantee vibration, independent paddles or vendor-specific controls in your browser.
Documentation reviewed 29 October 2026. Setup guidance, not a hands-on product review or a certification of browser support.